The Design of Everyday Things
Design & Psychology. A powerful primer on how the design of everyday objects can lead to user frustration or delight.
Foundational, "every designer should read this at least once"
Dense but Worth It, "dense, but every chapter earns its place"
Timeless, "holds up remarkably well decades later"

Don't Make Me Think
Web Usability. Krug's classic guide to web usability argues that good design is self-evident — users shouldn't have to think.
Instant Classic, "read it in an afternoon, reference it for years"
Common Sense, "obvious in hindsight, invaluable before you read it"
Thin but Sharp, "every page earns its place"

The Humane Interface
HCI Book about computers. This is a book about user interface design written by Jef Raskin, the creator of the original Apple Macintosh project. The overriding theme is that current computer interfaces are often poor and set up users to fail.
Still Relevant, "written decades ago, describes problems we still ship"
Dense but Worth It, "every chapter earns its place"
Foundational, "a book I return to more than almost anything else"
New: $40.00, 7 used and new from $23.86
CONTENTS:
Cognetics
Modes and Quasi-Modes
Inverting the Interface
Meanings, Errors and More
A Unified Interface
Navigation
The Humane Environment
Postscript: How to Make Changes Happen
RELATED BOOKS:
The Design of Everyday Things by Don Norman
The Humane Interface by Jef Raskin
Don't Make Me Think by Steve Krug